Difference between revisions of Optics related math

Divenal (talk | contribs)
Divenal (talk | contribs)
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blur horizon is 20cm you need a 5D correction.
blur horizon is 20cm you need a 5D correction.


For differentials to use a screen at, say, 50cm, just use <math>\frac{1}{f} = \frac{1/0.50} + -\frac{1/0.20} = -3D</math.
For differentials to use a screen at, say, 50cm, just use <math>\frac{1}{f} = \frac{1}{0.50} + -\frac{1}{0.20} = -3D</math>.
(Which is consistent with the previous version, subtracting 2D from the full correction of 5D.)
(Which is consistent with the previous version, subtracting 2D from the full correction of 5D.)